![]() The ModernArc Mod is an essential mod for all builders out there, even though it doesn't feel particularly in line with the Minecraft spirit (as it doesn't add any new craftable items). With the ModernArch mod, your buildings won't ever have the same appearance. It adds some excitement to your world with the endless activities and possibilities.You can make any type of stadium you choose.You can truly customize your stadium with lights, billboards, nets and etc.Here, you'll be able to construct a highly detailed stadium complete with seating, billboards, floodlights, nets, and anything else you can think of to give your villagers some worthwhile entertainment.Īdditionally, you might want to find some entertainment for yourself in case building and exploring get boring. You can use all sorts of tools to truly get the doctor experienceīefore I came across the StadiumCraft mod, I had no idea how cool a sports stadium is in Minecraft.Gives access to exclusive hospital equipment that can't be found in any other mods.You almost get the impression that you're playing Surgeon Simulator because of how great everything looks. The Mod is fully equipped with tons of tools and equipment that let you construct x-ray rooms, multi-bed wards, and other structures. Even though everyone in this city is a CPU, you can build a functioning hospital in Minecraft by using the Hospital Mod. From new materials and textures to advanced building techniques, these mods expand your creative possibilities and help you make and design awe-inspiring masterpieces.Ī fully functional hospital is a necessity for any city worth its name. They swoop in and assist you with an arsenal of tools and blocks that make building structures easy as 1, 2, 3. The group ID in the dependency descriptor must be present (due to the presence of non-flat directory repositories as added by ForgeGradle), but it will always be ignored.Building mods are like the superhero sidekicks of Minecraft. When a dependency artifact is searched for in a flat directory repository, it will look for the following files in order ( ext defaults to jar) :įor example, for the dependency :junit-jupiter-api:5.7.2, it will first search for junit-jupiter-api-5.7.2.jar then junit-jupiter-api.jar. Ī flat directory repository is declared using a flatDir block within the repositories block, and specifying directories using dirs: Gradle allows declaring flat directory repositories, which use a local directory as a simplified repository. There are occasions where it is needed to temporarily add a dependency on a JAR file that is not present in a Maven repository, such as to add a mod which adds some developer tools during runtime. This is done using the fg.deobf function, which creates a dependency which is dynamically remapped to the local environment's mappings.įor example, to declare a dependency on the mezz.jei:jei-1.16.5:7.6.1.75 library (which is obfuscated): These mods/libraries must be deobfuscated to the development environment's mappings first. ![]() Mods (and libraries which use Minecraft code) are usually released as an SRG-obfuscated JAR, which prevents their direct use in development environments due to mismatch between SRG names from the mod/library and the MCP/mapped names in the development environment. Implementation "net.minecraftforge:eventbus:5.0.3" ![]() 'implementation' is for the main source set įor example, to declare a dependency on the net:minecraftforge:eventbus:5.0.3 library from the main source set: Soft dependencies usually take the form of isolated code dependencies, where the code that depends on the soft-dependency is isolated from the rest of the mod until the soft-dependency is detected as being present.Ī mod declares a dependency on a mod or library through Gradle, through the dependencies block. This often takes the form of cross-mod compatibility features, where a mod soft-depends on another mod or the mod's API. Hard dependencies should be declared using a dependency configuration to allow the Forge Mod Loader to detect the missing dependency and gracefully handle it by showing an error screen to the user, rather than the JVM crashing with a non-user-friendly exception message.Ī soft dependency is a dependency where the dependent mod does not require the dependency is present, but extra features or compatibility is added in the case of the dependency being present. This may be in the form of a code dependency, wherein the JVM will crash due to the missing class, field, or method from the dependency, or it may be in the form of a dependency configuration which mandates that the dependency is present. There are two types of mod dependencies: hard dependencies, and soft dependencies.Ī hard dependency is a dependency where the dependent mod requires that the dependency is present.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |